If you want to play a longer more mid-to-lategame style deck in Mono Red that interacts more with the table, well, it gets more challenging because it makes Mono Red's inherent weaknesses more glaring: subpar card draw and ramp, subpar answers to creatures, minimal options for enchantment removal, commander protection, and recursion, things that get more pronounced as the game progresses
This makes for an explosive and repeatable finisher in go-wide decks
For example, you could use a site like MTG Proxy: And gift yourself a set of moxen
The sphinx is unplayable in any format other than Commander, but it's a cEDH staple
They are usually weaker when the job shifts from what do I own? to what should I list this for tonight? Sellers looking for pricing confidence should compare market prices with sold results because completed sales show actual buyer behavior
Walk the Plank will be a universally used removal spell, of course, but I dont think it will be as good as many others believe