While the Lorcana team mentioned that this card was intended to somewhat offset the weakness Sapphire has in challenging characters, I dont really see it being enough
That makes Sugar Rush Speedway, Finish Line the key that could unlock all those location-hopping dreams, as it offers easy card draw and lots of lore just by moving a character to it
Negate that you can cast for free on an opponent's turn is still a nuisance even if it's not as versatile as the original
You really need to be in that deck to play this, but it should be an excellent addition
Many of your Emerald cards in this deck have ward, and there are options to bounce player characters back into your opponents hand, draw cards if youre behind the ball, and turn your characters into extra ink
Note that none of the results on this card count as winning a coin flip, so this will never trigger a payoff like Okaun, Eye of Chaos